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MARQUES, Vitor  e  CARVALHO, Maria Inez. Game-Formation of the Eternal Return. Sér.-Estud. [online]. 2022, vol.27, n.61, pp.273-301.  Epub 16-Fev-2023. ISSN 2318-1982.  https://doi.org/10.20435/serieestudos.v27i61.1735.

Starting from the fables of another of us, with arguments that slide, supported by game theory, through the postmodern, notably, poststructuralism and the post-foundational, we write this article as autofiction. The character is Maria, another one of us, who participates in a game-formation. Operating in a performative condition of four blank phases, he created school scenarios in an assemblage of knowledge and actions to mobilize singular contexts of practices from four letters, namely: Camus’ Absurdity, Nietzsche’s Nihilism, Deleuze and Guattari’s Minor Literature, and Vattimo’s Weak Ontology. Aware of the eternal return of the game, Maria moved through experimentalism as a methodological option, considering each letter as a theme, four lenses that allowed experiments with thinking, to claim and fable school scenarios. She was willing to give her best, even saying yes to each card, in the dilemmatic plays on the social role of the school, without attributing a single card as an argument of certainty, but seeing the potency of each of them and positively playing them so that you want to play again.

Palavras-chave : game-formation; school scenarios; eternal return.

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