SciELO - Scientific Electronic Library Online

 
vol.58 issue57University teaching: trajectories of beginning formator teachers in the education programs“The Boy and the World” movie: losses and confrontations of children in Brazilian cinema author indexsubject indexarticles search
Home Pagealphabetic serial listing  

Services on Demand

Journal

Article

Share


Revista Educação em Questão

Print version ISSN 0102-7735On-line version ISSN 1981-1802

Abstract

SILVA-PIRES, Felipe do Espírito Santo; TRAJANO, Valéria da Silva  and  ARAUJO-JORGE, Tania Cremonini de. Theory of Meaningful Learning and the game. Rev. Educ. Questão [online]. 2020, vol.58, n.57, E-21088.  Epub Aug 12, 2021. ISSN 1981-1802.  https://doi.org/10.21680/1981-1802.2020v58n57id21088.

This study presents the principles of Theory of Meaningful Learning and the properties of the game, and discuss their interaction. According to Theory, meaningful learning occurs when new knowledge is related in a non-arbitrary and substantive way to the cognitive structure of the learner. The educational game requires dialogue, critical sense, and is based on the reality of those who practice it, whose previous knowledge is necessary so that the player can build new knowledge through a fun, dynamic and interpretive activity of abstract and complex concepts. We found that games enable meaningful learning, since they attend different stages of cognitive development, have their quality related to the interactions established between their object of knowledge and the cognitive structure of the student, allowing the presentation of central concepts for the acquisition of new knowledge through clear and objective language.

Keywords : Game; Meaningful learning; Common places of education; Structural concepts.

        · abstract in Portuguese | Spanish     · text in Portuguese     · Portuguese ( pdf )