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ETD Educação Temática Digital

versão On-line ISSN 1676-2592

Resumo

LIRA, Pablo Silva. Virtual Cities: innovation in university teaching and learning process using the SimCity game. ETD [online]. 2017, vol.19, n.2, pp.532-549. ISSN 1676-2592.  https://doi.org/10.20396/etd.v19i2.8645826.

In the twenty-first century, in technological revolution and the information age, the teacher is daily challenged to reinvent herself and find ways, processes, methods, tools and engaging and innovative teaching-learning resources. The mental model of the contemporary student is not satisfied with the traditional teaching through blackboard, chalk and lecture. In this context, the teacher must take hold and take ownership of new technologies from the perspective of innovation, to make it more efficient and effective teaching-learning process. Overall, this work seeks to bring to light the experience of the project "Virtual Cities". The project "Virtual Cities" is the planned introduction of a didactic and pedagogical dynamics undertaken in the course of Architecture and Urbanism at the University Vila Velha (UVV), which enables the use of the famous SimCity game to favor the connection of theoretical and conceptual knowledge with activities practices in a virtual environment. Been implemented since August 2014, this project is providing a greater involvement by the students of Architecture and Urbanism of the UVV as well as greater dissemination, sharing of ideas and social integration of innovative teaching and learning practices in the scientific community, which expands possibilities for improvement and replication.

Palavras-chave : Innovation; Process of Teaching and Learning; Technologies; SimCity.

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