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Ensino em Re-Vista

versão On-line ISSN 1983-1730

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SHAW, Gisele Soares Lemos; RIBEIRO, Marcelo Silva de Souza  e  ROCHA, João Batista Teixeira da. Using games to learn science: student perceptions of Elementary Education. Ensino em Re-Vista [online]. 2019, vol.26, n.2, pp.390-414.  Epub 31-Ago-2023. ISSN 1983-1730.  https://doi.org/10.14393/er-v26n2a2019-5.

Among the various ICTs currently used, the use of games has been an interesting possibility, since it can give new meanings to the use of the computer and generate learning. This article is the result of a qualitative research and involves the investigation of the potentialities of the use of three games in the teaching-learning process of the content systems of the human body, in the perceptions of a teacher and seventh grade elementary students. We collected data through observation, questionnaires, individual interviews and focus group interviews. For students, the use of games in science education helps motivation, eases understanding of the contents, and is fun, dynamic and reduces class indiscipline. It is important to consider the positive contributions of these games to learning science, but also to investigate possible adverse effects, such as anxiety and nervousness in the players.

Palavras-chave : Games; Learning in sciences; Motivation.

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