<?xml version="1.0" encoding="ISO-8859-1"?><article xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
<front>
<journal-meta>
<journal-id>0102-5473</journal-id>
<journal-title><![CDATA[Perspectiva]]></journal-title>
<abbrev-journal-title><![CDATA[Perspectiva]]></abbrev-journal-title>
<issn>0102-5473</issn>
<publisher>
<publisher-name><![CDATA[Universidade Federal de Santa Catarina]]></publisher-name>
</publisher>
</journal-meta>
<article-meta>
<article-id>S0102-54732019000100023</article-id>
<article-id pub-id-type="doi">10.5007/2175-795x.2019.e53021</article-id>
<title-group>
<article-title xml:lang="pt"><![CDATA[O corpo-ambiente virtual]]></article-title>
<article-title xml:lang="en"><![CDATA[The virtual body-environment]]></article-title>
<article-title xml:lang="it"><![CDATA[Il corpo-ambiente virtuale]]></article-title>
</title-group>
<contrib-group>
<contrib contrib-type="author">
<name>
<surname><![CDATA[Diodato]]></surname>
<given-names><![CDATA[Roberto]]></given-names>
</name>
<xref ref-type="aff" rid="Aff"/>
</contrib>
</contrib-group>
<aff id="A01">
<institution><![CDATA[,Università Cattolica del Sacro Cuore  ]]></institution>
<addr-line><![CDATA[Milão ]]></addr-line>
<country>Italia</country>
</aff>
<pub-date pub-type="pub">
<day>00</day>
<month>01</month>
<year>2019</year>
</pub-date>
<pub-date pub-type="epub">
<day>00</day>
<month>01</month>
<year>2019</year>
</pub-date>
<volume>37</volume>
<numero>1</numero>
<fpage>23</fpage>
<lpage>38</lpage>
<copyright-statement/>
<copyright-year/>
<self-uri xlink:href="http://educa.fcc.org.br/scielo.php?script=sci_arttext&amp;pid=S0102-54732019000100023&amp;lng=en&amp;nrm=iso"></self-uri><self-uri xlink:href="http://educa.fcc.org.br/scielo.php?script=sci_abstract&amp;pid=S0102-54732019000100023&amp;lng=en&amp;nrm=iso"></self-uri><self-uri xlink:href="http://educa.fcc.org.br/scielo.php?script=sci_pdf&amp;pid=S0102-54732019000100023&amp;lng=en&amp;nrm=iso"></self-uri><abstract abstract-type="short" xml:lang="pt"><p><![CDATA[Resumo A reflexão hodierna sobre o &#8220;mundo da vida&#8221; husserliano não pode eximir-se de considerar que hoje, o &#8220;mundo da vida&#8221; é mediatizado, é um ambiente midiático ou simplesmente um meio, um continente/dispositivo habitado pela neotecnologia digital que torna o tecido do mundo num tecido comunicativo como um todo. Especificamente, o artigo examina o corpo-ambiente virtual, um aspecto do mundo da vida ainda não plenamente realizado nas suas potencialidades, mas destinado a incidir cada vez mais sobre as práticas da vida. O corpo-ambiente virtual se caracteriza como um ente de tipo novo, imersivo e interativo, ontologicamente híbrido porque é ao mesmo tempo interno e externo, coisa e imagem. O artigo identifica em algumas formas de arte as possibilidades de habitar o corpo-ambiente virtual de modo não passivo.]]></p></abstract>
<abstract abstract-type="short" xml:lang="en"><p><![CDATA[Abstract Nowadays &#8220;Lebenswelt&#8221; must be considered as a mediatic environment or simply a medium, a continent/device inhabited by new digital technology that makes the fabric of the world, on the whole, a communication source. The article specifically examins the virtual body/environment, an aspect of Lebenswelt, which has still to reach its full potential, but will increasingly continue to influence our lifestyle. The virtual body/environment is a new entity immersive and interactive, ontologically hybrid because it is internal and external, and both a thing and an image. The article focuses on same forms of art that allow the possibility to live the virtual body/environment in a non passive way.]]></p></abstract>
<abstract abstract-type="short" xml:lang="it"><p><![CDATA[Riassunto La riflessione odierna sull&#8217;husserliano &#8220;mondo della vita&#8221; non può esimersi dal considerare che oggi il &#8220;mondo della vita&#8221; è mediatizzato, è un ambiente mediale o semplicemente un medium, un continente/dispositivo abitato da neotecnologie digitali che rendono il tessuto del mondo nel suo insieme una stoffa comunicativa. L&#8217;articolo ispeziona in particolare il corpo/ambiente virtuale, un aspetto del mondo della vita ancora non pienamente realizzato nelle sue potenzialità, ma destinato a incidere sempre di più sulle pratiche di vita. Il corpo/ambiente virtuale si caratterizza come un ente di tipo nuovo, immersivo e interattivo, ontologicamente ibrido perché insieme interno ed esterno, cosa e immagine. L&#8217;articolo individua in alcune forme d&#8217;arte l&#8217;indicazione per abitare in modo non passivo il corpo/ambiente virtuale.]]></p></abstract>
<kwd-group>
<kwd lng="pt"><![CDATA[Estética do virtual]]></kwd>
<kwd lng="pt"><![CDATA[Corpo-ambiente virtual]]></kwd>
<kwd lng="pt"><![CDATA[Arte digital]]></kwd>
<kwd lng="pt"><![CDATA[Interatividade]]></kwd>
<kwd lng="en"><![CDATA[Aesthetic of the virtual]]></kwd>
<kwd lng="en"><![CDATA[Virtual body-environment]]></kwd>
<kwd lng="en"><![CDATA[Digital art]]></kwd>
<kwd lng="en"><![CDATA[Interactivity]]></kwd>
<kwd lng="it"><![CDATA[Parole chiave: Estetica del virtuale]]></kwd>
<kwd lng="it"><![CDATA[Corpo-ambiente virtuale]]></kwd>
<kwd lng="it"><![CDATA[Arte digitale]]></kwd>
<kwd lng="it"><![CDATA[Interattività]]></kwd>
</kwd-group>
</article-meta>
</front><back>
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